The Fallout TV show is back to streaming services, and it's accurate to state that audiences were pleasantly surprised by the caliber of its initial run. By portraying the atomic-age, nuclear-ravaged United States through the lenses of three distinct characters, it succeeded in capturing various facets of the gamer's experience.
We followed Lucy the vault dweller, trying to act with integrity and finding that the wasteland made that exceptionally challenging; Max, the militant faction initiate, who begins to question his organization's authority and creates significant chaos in powered exoskeleton; and Walton Goggins's character, a breakout character who has long since lost any moral compass out in the irradiated badlands.
The debut season's finale unveiled key information about the culprits behind the nuclear war that condemned a society in underground vaults for hundreds of years. It also raised plenty of questions open for the next installment – and, on this occasion, anticipations are much greater.
“We’ll take ‘not terrible’ – we should print that on merchandise,” quips Jonah Nolan.
“Heading into the initial season, people were like, ‘Just get it right’,” comments a key figure from the games. “We’re over the moon with the feedback to the show, so now people are bringing more excitement and altered expectations.”
The new season is taking place in New Vegas, the setting of the beloved game Fallout: New Vegas, which is widely regarded for having the sharpest dialogue and personalities in the franchise, even if it was somewhat buggy at launch.
“It has a desert vibe, a Southwestern essence, that’s so key to that game,” notes the co-creator. “That parched, blasted-out iconic highway feeling of the game is so much enjoyable to bring into the show.”
In the show's timeline, a long time has elapsed since the story of the New Vegas game by the time the protagonists arrive there. Nevertheless, the creators suggest that it does reference the gamer's experience.
The Fallout TV series is praised for its physical authenticity – its production team insisted on authentic items and sets were fabricated, echoing the makeshift nature of the outposts in the games.
“Being a genre enthusiast, so many shows I watch, I’m conscious that they’re all standing in front of a green screen,” says another of the showrunners. “The key objective of an adaptation, particularly of a interactive medium, is to appear as if it’s authentic.”
Actually, virtually each creature you see on-screen is real, including the legendarily scary mutated beasts known as the apex predators. In the show, they are brought to life with practical effects, and were reportedly pretty frightening up close.
The Fallout series resonates because it is crafted by accomplished storytellers who are also dedicated players, in collaboration with the original creators behind the video games. This shared passion for the world is clear in the finished show.
The second season is debuting on a weekly basis rather than as a binge-able batch, marking a change from the initial release. This format will create a new viewing experience, something the team themselves are eager to engage with.
“It's richer, it’s more expansive, it’s wittier, it has a lot of revelations,” says the game director. “I am excited to seeing what people think.”
A tech enthusiast and business strategist with over a decade of experience in digital transformation and startup consulting.
Elizabeth Petty
Elizabeth Petty
Elizabeth Petty